Emilio Grasso is an Australian based Italian Concept Artist, Art Director, Illustrator and 3D Artist with 15 years of professional, international experience in Pre-visualization, CGI and Motion Graphic across the Videogame, Publishing, Animation, and Movie industry, working for several AAA studios and world-class companies such as Disney, Gameloft, CBS Studios, Weta Workshop, Gamesworkshop, Creative Assembly, and more, on brands like Winnie The Pooh, Rapunzel, Cars, Wreck It Ralph, Fairies, Star Trek, Warhammer 40k, etc.
Proficient in both digital and artistic techniques ranging from the industry standard Adobe suite software to the classic artistic techniques (Painting, Watercolors, Chalks, Ink and Pencils) to the most popular 3D softwares (Blender, Maya, Zbrush, Mudbox, Keyshot, Substance).
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